Day: March 9, 2019

The beginning of the end (of your drive)

had to fix ALL missing references and variable settings on all scripts due to unity bug and/or improper save/shutdown. 2+ hours of work just to get back to where we were yesterday sigh fixed lights to work with scripts. moved car objects to separate layer (ignored by lights/flares) but still not getting flares to work modified car code to always […]